tris.md3 for weapons, like the tris.md2 function in Quake 2 (the model and animation when you hold a weapon in first person mode, right/left handedness) Pogo Stick powerup (like Jumper from World of Padman) Single player keys like in Quake, Quake 2, and the EntityPlus Mod for Quake 3 Make several pickups have different rotation styles or lie on floor, have prop physics, and do not rotate at all (like upset's Q1/Q2/Q3/UT99 mods for GMod.) Edible food entities that give you health Making Single Player monsters, one model (no head.md3, lower.md3, upper.md3, etc.) Make your own weapons/items/mods as addons instead of separate mods (maybe the whole purpose of Garry's Mod) GMod 13's addon system and DirectX support are very buggy, so I'm making a mod. It is called pootisgumball256's universe. I am planning a GMod-like sandbox mod for OpenArena.
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